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Unit Launching

“When they said I could be a human cannonball, this wasn’t quite what I had in mind” – Pierre

Ever wished you could get your units to the enemy FASTER? Of course you do! Now a new feature…kindly demonstrated by our resident Gorilla Flak.

Hmm, a bad situation for Flak

Flak’s in a bit of a sticky situation. No matter, that lander is prepared!

Now that looks like a deadly pair of units!

And now! Bam: Launch the units and lay waste to the enemies.

Unloaded and ready to fire!

And time for a good old fashioned pounding.

Well, seems like Flak got out okay.

"Now if only my tanks could shoot more tanks" - I bet this is what he is thinking right now.

Posted in Features.


Submarine

“My wife would always laugh when I said I’m going down for a few weeks.” – Terry, Submarine Commander

The Submarine is always a mainstay of powerful, militant nations. They’ve always had one flaw though, they’re too slow!

Hmm, that battleship is just a touch out of range.

Fortunately, there is a new solution.

Let's shed some water.

Now that Battleship is going down!

And, just like that – a surfaced sub has shortened the life of a dangerous battleship.

Unfortunately, that cruiser might not appreciate what you've done to its friend.

Statistics

Torpedo

Attack: Ships
Ammo: 6

Abilities

Fuel: 70
Move: 7
Move Class: Heavy Ship
Cost: 20000
Rebuild: 10
Skills: Dive
Class: High-Tech, Naval

About

An anti-ship submarine that excels at sinking the enemy naval forces. It can dive underwater to hide itself from the enemy. This however costs extra fuel and reduces the Submarine’s movement.

Posted in Navy, Units.


Transport Copters

“It’s like dropping bombs that shoot guns.” – Stephen, Copter Pilot

Sometimes your enemies just hole up in what looks like to be an uncrackable defensive position. Well, worry no more – the Transport Copter can save the day!

A heavily guarded position

Olaf has a few tricks up his sleeve.

It's an air raid!

Statistics

Abilities

Fuel: 50
Move: 6
Move Class: Aerial
Cost: 12000
Rebuild: 5
Skills: Transport
Class: Aerial, Transport

About

A modern transport-capable dropship. It can airlift a squad of light units such as Tanks, Artillery or Bikes in and out of combat areas.

Posted in Aircraft, Transports, Units.


Improved Statistics Screen

“We statisticians got tired of not being taken seriously. So we spent tireless hours taking stats of these guys. Now we just get blank stares.” – Barry, Professional Statistician

Tired of not knowing what the enemy’s stats are? Well fear no more – here comes the new and improved Unit Status screen!

New Stats Screen

Jess kindly modelled her stats for her "Turbo Charge" CO Power.

Now featuring a display for the most common abilities – offence, defence, range and movement. What’s more, it will tell you any boosts for attack and defence from Normal to +100%!

Knowing is half the battle. The other half is defeating the enemy. Now you have 50% less battle!

Posted in Features.


Chain of Command – Carla’s Theme

“If Beethoven was alive, he would totally rock out to this.” – Private Ralph

This is one of the first songs converted for the hack. It has a bit of a sense of urgency, but it should serve you well.

You listen to the original Chain of Command midi here, it was composed by x0_000.

Posted in CO Themes, Music.


Kemal

“We bring new meaning to riding shotgun” – Arahn, Ferres Rebel

In war, you have to be inventive to succeed. Kemal’s got a lot of unique skills he brings to the battlefield.

He needs to get his foot soldiers in before the enemy captures the middle!

Turns out, with a bit of cooperation you can achieve a lot.

Is that Infantry riding shotgun on that Anti-Air?

This has a few other advantages, too…

With a few extra hands helping out...

...you get a bit more firepower!

He’s got a few friends too:

If only those capturing infantry could be stopped!

Nothing is ever inevitable…

Turns out, they can!

Kemal

Ferres Guerilla Army

Bio: The leader of the Ferres Irregulars. Experienced in urban warfare.
Hit: Salvage
Miss: Tyranny

Skill – Solidarity

Kemal’s troops, a squad of rebel militia, disgusted ex-military squads and persecuted civilians are not particularly well armed or trained. As such, Kemal uses his expertise to lead the fight using guerrilla tactics and any salvaged supplies. Priority is on protecting soldiers and transports -  all standard transport units and soldiers have improved defensive skills. Additionally, Infantry can be transported by any ground vehicle where they add their support to the unit and improve its firepower.

CO Power – Insurrection

The Ferres rebels launch operations in cities near the warzone – riots, protest actions, guerrilla strikes and raids stop any captures by occupational forces. The coordinated action also improves the defence of all transports and soldiers.

Posted in Commanding Officers, Ferres.


Helmuth

“Our biggest aspiration is to push the destroy everything button at least once.” – General Rowe, Boscan Missile Command

So, you’re fighting a good war – but you’ve come to a stalemate. The enemy has a mass of troops and you can’t think of how to stop them…

This looks like a good target...

But with a bit of creative use of long range missiles, which are probably banned by international treaties anything can be accomplished!

They're not going anywhere.

Nope, nowhere at all....

Helmuth

Kingdom of Bosca

Bio: The brutal commander-in-chief of the Boscan army.
Hit: Conquest
Miss: Incompetence

Skill – Long Barrel

Helmuth’s troops are extraordinarily well trained in siege and distance warfare. As a consequence, ranged-attack units have superior firepower compared to other factions.

CO Power – Dread Hammer

Helmuth deploys an advanced EMP missile from HQ, targeted at the most expensive cluster of enemy units. The resulting blast affects any enemy units hit and jams their weaponry, preventing them from taking any action.

Posted in Bosca, Commanding Officers.


Giacomo

“No one wants to admit that the most popular use of this cloaking tech is related to women’s changerooms” – Disgraced former soldier, Private Lunk

One of the biggest disadvantages  in war is not being invisible. If you’re invisible, you can go anywhere or do anything without being spotted. Fortunately, some of us can become invisible.

Eagle stands watch for any sudden moves towards his HQ

Now, with all his fancy newfangled Technology Giacomo can literally disappear off the map.

And it's CO Power Time

The army's disappeared, time to risk attacking the HQ

It seems that he is too late, however.

Whoa. If that’s not enough…his high tech units also have supreme power!

Giacomo

Transhuman Demarchy of Galacia – Autonomous Defence Forces

Bio: A veteran Galacian soldier whose grudges often lead him astray.
Hit: Orange soda
Miss: Rain

Skill – Technoboost

Always on the cutting edge of technology, Giacomo’s troops are outfitted with all the most advanced technology that ADS can muster. The squads using high tech war machines have superior offensive and defensive abilities.

CO Power – Eclipse

Giacomo’s troops activate their experimental cloaking device, preventing their positions from being discovered by foes from a distance and making it impossible to target them with ranged weaponry.

Posted in Commanding Officers, Galacia.


Gunboat

“Pillaging was a lot more fun before everyone was doing it” – Captain Redbeard, Raider

A life on the sea is never an easy one. You can’t find anywhere to call home.

Well, not until now!

Gunboats have the amazing ability to capture properties. Your enemies won’t know what hit them!

I'll be taking that!

Any coastal property can be captured!

I don't think Hawke is impressed.

Statistics

Missile

Attack: Ships
Ammo: 4

Abilities

Fuel: 50
Move: 7
Move Class: Light Ship
Cost: 8000
Rebuild: 10
Skills: Capture
Class: Soldier, Basic, Naval

About

A light but powerful marine craft. They carry short range missile weapons and are capable of securing properties such as ports or coastal cities.

Posted in Navy, Soldiers, Units.


Tank

“It’s like hunting if you didn’t need to get off the couch.” – Lieutenant Hawk, Tank Commander

For too long, combat has been dictated by puddles, ponds and other small bodies of water.

Hmm, I should stop them.

But no longer!

They're in range!

They did get their socks wet, though.

Statistics

Cannon

Attack: Vehicles, Ships
Ammo: 5

Machine Gun

Attack: Soldiers, Vehicles, Copters

Abilities

Fuel: 70
Move: 6
Move Class: Light Tread
Cost: 6000
Rebuild: 9
Skills: Fording
Class: Vehicle, Tank, Ground

About

Tanks are basic troops. They’re powerful, versatile and can combat a wide variety of enemy troops although they suffer from poor defence. As a light vehicle, it can ford rivers.

Posted in Tanks, Units.